A game in progress about being present/avoiding.

Made by Corey Leigh, Sheldon Nunes and Nick Mertens.

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(+1)

Hey! I love the idea of the narrative being part of the platforms :D 

My suggestion in case you want to continue it is to avoid the grass/rock more fantasy type of tiles and concentrate on the time/story graphics :) 

If I may suggest you something else, try to read Scott McCloud's books about comics and reinventing the media, it's a fun and interesting read that can help a lot ideas like this one ;)