Here
A game in progress about being present/avoiding.
Made by Corey Leigh, Sheldon Nunes and Nick Mertens.
Status | Prototype |
Platforms | HTML5 |
Author | Cryptacular |
Genre | Platformer |
Made with | Unity |
Tags | 2D, extracredits, mentalhealth, mindfulness, Pixel Art |
Comments
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Hey! I love the idea of the narrative being part of the platforms :D
My suggestion in case you want to continue it is to avoid the grass/rock more fantasy type of tiles and concentrate on the time/story graphics :)
If I may suggest you something else, try to read Scott McCloud's books about comics and reinventing the media, it's a fun and interesting read that can help a lot ideas like this one ;)